arrayIntersect – Talk

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
No edit summary
Line 11: Line 11:
_secondArray = [1,"b",0,"a"];<br>
_secondArray = [1,"b",0,"a"];<br>
_areEquivalent = _firstArray isEqualTo (_secondArray arrayIntersect _firstArray) // returns true
_areEquivalent = _firstArray isEqualTo (_secondArray arrayIntersect _firstArray) // returns true
Note: _areEquivalent can return true, in some cases, even if the arrays haven't the same size. So, compare sizes before contents.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 06:28, 18 February 2019

Posted on December 11, 2018 - 18:09 (UTC)
Pierre MGI
useful to compare two arrays with same (single) elements but in different order:
_areEquivalent = _firstArray isEqualTo (_secondArray arrayIntersect _firstArray);
example:
_fistArray = ["a","b",0,1];
_secondArray = [1,"b",0,"a"];
_areEquivalent = _firstArray isEqualTo (_secondArray arrayIntersect _firstArray) // returns true Note: _areEquivalent can return true, in some cases, even if the arrays haven't the same size. So, compare sizes before contents.