forceAddUniform: Difference between revisions
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Killzone Kid (talk | contribs) (version) |
m (template:command argument fix) |
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| unit '''forceAddUniform''' type |= Syntax | | unit '''forceAddUniform''' type |= Syntax | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
|p2= type: [[String]] |= | |p2= type: [[String]] |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam"; | |x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam"; | ||
</code>|= | </code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[addUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] |= | | [[addUniform]], [[isUniformAllowed]], [[removeUniform]], [[uniform]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:31, 7 April 2019
Description
- Description:
- Create a new uniform and hard link it into slot (without any restrictions).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_unit forceAddUniform "U_B_CombatUniform_mcam";
Additional Information
Notes
-
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