primaryWeaponItems: Difference between revisions

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(return array description)
m (template:command argument fix)
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| '''primaryWeaponItems''' unit |= Syntax
| '''primaryWeaponItems''' unit |= Syntax


|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=  


| [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod] |= RETURNVALUE
| [[Array]] -  [silencer, laserpointer/flashlight, optics, bipod] |RETURNVALUE=  




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]
]
<nowiki>*/</nowiki>
<nowiki>*/</nowiki>
</code>|= EXAMPLE1
</code>|EXAMPLE1=  
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| [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]  |= SEEALSO
| [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[weaponAccessories]], [[weaponAccessoriesCargo]], [[handgunItems]], [[secondaryWeaponItems]], [[weaponsItems]], [[weaponsItemsCargo]]  |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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}}
}}

Revision as of 10:35, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns array with all items assigned to the primary weapon. This command is used for infantry weapons only.
Groups:
Uncategorised

Syntax

Syntax:
primaryWeaponItems unit
Parameters:
unit: Object
Return Value:
Array - [silencer, laserpointer/flashlight, optics, bipod]

Examples

Example 1:
primaryWeaponItems player; /* [ "muzzle_snds_H", //silencer "acc_pointer_IR", //laser "optic_Aco", //optics "bipod_01_F_blk" //bipod ] */

Additional Information

See also:
addPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemsweaponAccessoriesweaponAccessoriesCargohandgunItemssecondaryWeaponItemsweaponsItemsweaponsItemsCargo

Notes

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Only post proven facts here! Add Note

Notes

Bottom Section

Posted on March 16, 2015 - 12:04 (UTC)
Jezuro
Since revision 129742, this command also returns an attached bipod.