setWindDir: Difference between revisions
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m (azimut) |
m (template:command argument fix) |
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| time '''setWindDir''' value |= Syntax | | time '''setWindDir''' value |= Syntax | ||
|p1= time: [[Number]] |= | |p1= time: [[Number]] |PARAMETER1= | ||
|p2= value: [[Number]] - Azimuth. |= | |p2= value: [[Number]] - Azimuth. |PARAMETER2= | ||
| [[Nothing]] |= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>60 '''setWindDir''' 180</code>|= | |x1= <code>60 '''setWindDir''' 180</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[windDir]] |= | | [[windDir]] |SEEALSO= | ||
| mp= Execute on server |= | | mp= Execute on server |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:37, 7 April 2019
Description
- Description:
- Changes the wind direction smoothly during the given time (in seconds). A time of zero means there will be an immediate change.
NOTE: Effect is global only when executed on the server. On clients wind direction will sync to server value in a while. - Multiplayer:
- Execute on server
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
60 setWindDir 180
Additional Information
- See also:
- windDir
Notes
-
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Only post proven facts here! Add Note
Notes
- Posted on April 12, 2014
- Waffle SS.
- Seems to make wind [0,0] in MP. (ArmA 3 1.00)