synchronizeObjectsAdd: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
m (template:command argument fix) |
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| unit '''synchronizeObjectsAdd''' [objects] |= Syntax | | unit '''synchronizeObjectsAdd''' [objects] |= Syntax | ||
|p1= unit: [[Object]] - |= | |p1= unit: [[Object]] - |PARAMETER1= | ||
|p2= [objects]: [[Array]] - |= | |p2= [objects]: [[Array]] - |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| Nothing |= | | Nothing |RETURNVALUE= | ||
|x1= <pre>_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"]; | |x1= <pre>_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"]; | ||
_acm synchronizeObjectsAdd [player];</pre>|= | _acm synchronizeObjectsAdd [player];</pre>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|[[synchronizeObjectsRemove]] |= | |[[synchronizeObjectsRemove]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:38, 7 April 2019
Description
- Description:
- Add given objects to the unit's list of synchronized objects.
- Groups:
- Uncategorised
Syntax
- Syntax:
- unit synchronizeObjectsAdd [objects]
- Parameters:
- unit: Object -
- [objects]: Array -
- Return Value:
- Nothing
Examples
- Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager",position player,[],0,"NONE"]; _acm synchronizeObjectsAdd [player];
Additional Information
- See also:
- synchronizeObjectsRemove
Notes
-
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