BIS fnc exportCfgVehiclesAssetDB: Difference between revisions
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m (template:command argument fix) |
m (template:command argument fix) |
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* 9: AmbientLife | * 9: AmbientLife | ||
see [[side]]. | see [[side]]. | ||
|= | |PARAMETER1= | ||
|p2= category: [[Number]] - (Optional, default 0 if ''side'' is a number, always reverts to 1 if ''side'' an array) only used when ''side'' is set to '''3'''.<br /> | |p2= category: [[Number]] - (Optional, default 0 if ''side'' is a number, always reverts to 1 if ''side'' an array) only used when ''side'' is set to '''3'''.<br /> | ||
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* 4: objects | * 4: objects | ||
* 5: VR | * 5: VR | ||
* 6: animals |= | * 6: animals |PARAMETER2= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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[3,5] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Civilian side, VR Objects}} | [3,5] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Civilian side, VR Objects}} | ||
[3,6] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Civilian side, Animals}} | [3,6] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Civilian side, Animals}} | ||
[] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Other - Unknown, Enemy, Friendly, Modules, Empty, Ambient Life}}</code> |= | [] [[spawn]] [[BIS_fnc_exportCfgVehiclesAssetDB]]; {{codecomment|// Other - Unknown, Enemy, Friendly, Modules, Empty, Ambient Life}}</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:30, 7 April 2019
Description
- Description:
- Copies CfgVehicles information to clipboard in wiki format. Used to export:
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- [side, category] call BIS_fnc_exportCfgVehiclesAssetDB
- Parameters:
- side: Array or Number - (default: [4,5,6,7,8,9]) can be:
- 0: OPFOR / CSAT
- 1: BLUFOR / NATO
- 2: Independent / Guerrilla
- 3: Civilian
- 4: Unknown
- 5: Enemy
- 6: Friendly
- 7: Logic
- 8: Empty
- 9: AmbientLife
- category: Number - (Optional, default 0 if side is a number, always reverts to 1 if side an array) only used when side is set to 3.
Can be one of the following:- 0: civilian units
- 1: structures
- 2: ruins and wrecks
- 3: equipment
- 4: objects
- 5: VR
- 6: animals
- Return Value:
- Nothing
Examples
- Example 1:
[0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // OPFOR / CSAT [1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // BLUFOR / NATO [2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Independent / Guerrilla [3,0] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Civilian [3,1] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Structures [3,2] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Ruins & Wrecks [3,3] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Equipment [3,4] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Objects [3,5] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, VR Objects [3,6] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Civilian side, Animals [] spawn BIS_fnc_exportCfgVehiclesAssetDB; // Other - Unknown, Enemy, Friendly, Modules, Empty, Ambient Life
Additional Information
- See also:
- sideCfgVehicles config side valueBIS_fnc_exportCfgGroupsBIS_fnc_exportCfgHintBIS_fnc_exportCfgMagazinesBIS_fnc_exportCfgPatchesBIS_fnc_exportCfgVehiclesBIS_fnc_exportCfgWeapons
Notes
-
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