createMissionDisplay: Difference between revisions
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m (Bot: Reverted to revision 75856 by killzone_kid on 2013-12-15T23:57:57Z) |
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| Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root". |= | | Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root". |DESCRIPTION= | ||
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| [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' string |= | | [[Display]] <nowiki>=</nowiki> display '''createMissionDisplay''' string |SYNTAX= | ||
|p1= display : [[Display]]|= | |p1= display : [[Display]]|PARAMETER1= | ||
|p2= string: [[String]]|= | |p2= string: [[String]]|PARAMETER2= | ||
| [[Display]] |= | | [[Display]] |RETURNVALUE= | ||
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|x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|= | |x1= <code>_ChildDisplay = _Rootdisplay [[createMissionDisplay]] "Tutorial";</code>|EXAMPLE1= | ||
|x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>|= | |x2= In Arma 3 this would create scenarios UI <code>[[findDisplay]] 46 [[createMissionDisplay]] "";</code>|EXAMPLE2= | ||
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| |= | | |SEEALSO= | ||
}} | }} |
Revision as of 14:36, 7 April 2019
Description
- Description:
- Create single missions display as a child of given display. The mission dialog will be set to the directory given as an argument "root".
- Groups:
- Uncategorised
Syntax
- Syntax:
- Display = display createMissionDisplay string
- Parameters:
- display : Display
- string: String
- Return Value:
- Display
Examples
- Example 1:
_ChildDisplay = _Rootdisplay createMissionDisplay "Tutorial";
- Example 2:
- In Arma 3 this would create scenarios UI
findDisplay 46 createMissionDisplay "";
Additional Information
- See also:
- See also needed
Notes
-
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