ctrlVisible: Difference between revisions
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| Returns if a control of the currently active user dialog is shown or not. Read [[Dialog Control]] for more information about user dialogs and controls. |= | | Returns if a control of the currently active user dialog is shown or not. Read [[Dialog Control]] for more information about user dialogs and controls. |DESCRIPTION= | ||
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| [[Boolean]] <nowiki>=</nowiki> '''ctrlVisible''' idc |= | | [[Boolean]] <nowiki>=</nowiki> '''ctrlVisible''' idc |SYNTAX= | ||
|p1= idc: [[Number]] - control ID |= | |p1= idc: [[Number]] - control ID |PARAMETER1= | ||
| [[Boolean]] - true if the control is shown, false if not |= | | [[Boolean]] - true if the control is shown, false if not |RETURNVALUE= | ||
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|x1= <code>_bool = [[ctrlVisible]] 100;</code> |= | |x1= <code>_bool = [[ctrlVisible]] 100;</code> |EXAMPLE1= | ||
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| [[ctrlShow]], [[ctrlShown]] |= | | [[ctrlShow]], [[ctrlShown]] |SEEALSO= | ||
}} | }} |
Revision as of 14:37, 7 April 2019
Description
- Description:
- Returns if a control of the currently active user dialog is shown or not. Read Dialog Control for more information about user dialogs and controls.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Boolean = ctrlVisible idc
- Parameters:
- idc: Number - control ID
- Return Value:
- Boolean - true if the control is shown, false if not
Examples
- Example 1:
_bool = ctrlVisible 100;
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: GUI Control
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters