worldToModelVisual: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| Converts position from world space to object model space in render time scope.  |= Description
| Converts position from world space to object model space in render time scope.  |DESCRIPTION=
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| object '''worldToModelVisual''' worldPosition
| object '''worldToModelVisual''' worldPosition
|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |PARAMETER1=


|p2= worldPosition: [[Array]] - format [[PositionAGL]] or [[Position2D]] |= Parameter 2
|p2= worldPosition: [[Array]] - format [[PositionAGL]] or [[Position2D]] |PARAMETER2=


| [[Array]] - [[PositionRelative]] |= Return value
| [[Array]] - [[PositionRelative]] |RETURNVALUE=
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</code>|EXAMPLE1=
</code>|EXAMPLE1=


|x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code> |= Example 1
|x4= <code>_relPos = unit [[worldToModelVisual]] [[position]] tank;</code> |EXAMPLE1=
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| [[worldToModel]], [[vectorWorldToModelVisual]], [[modelToWorldVisual]], [[modelToWorld]]  |= See also
| [[worldToModel]], [[vectorWorldToModelVisual]], [[modelToWorldVisual]], [[modelToWorld]]  |SEEALSO=


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Revision as of 14:51, 7 April 2019

Hover & click on the images for description

Description

Description:
Converts position from world space to object model space in render time scope.
Groups:
Uncategorised

Syntax

Syntax:
object worldToModelVisual worldPosition
Parameters:
object: Object
worldPosition: Array - format PositionAGL or Position2D
Return Value:
Array - PositionRelative

Examples

Example 1:
_relPos = myObject worldToModelVisual [0,0,0];
Example 2:
_relPos = player worldToModelVisual position car;
Example 3:
_relPos = car worldToModelVisual [12000,5000];
Example 4:
_relPos = unit worldToModelVisual position tank;

Additional Information

See also:
worldToModelvectorWorldToModelVisualmodelToWorldVisualmodelToWorld

Notes

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Only post proven facts here! Add Note

Notes

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