animatePylon: Difference between revisions
Jump to navigation
Jump to search
m (template:command argument fix) |
Killzone Kid (talk | contribs) (only index) |
||
Line 11: | Line 11: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vehicle '''animatePylon''' [ | | vehicle '''animatePylon''' [index, anim phase] |SYNTAX= | ||
|p1= vehicle: [[Object]] |PARAMETER1= | |p1= vehicle: [[Object]] |PARAMETER1= | ||
|p2= [pylon | |p2= [index, animphase] : [[Array]] |PARAMETER2= | ||
|p3= index: [[Number]] - pylon index (index starts from 1) |PARAMETER3= | |||
|p4= animphase: [[Number]] - animation phase (0...1) |PARAMETER4= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code> | |x1= <code>[[vehicle]] [[player]] [[animatePylon]]' [1, 0.5];</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 16:48, 15 April 2019
Description
- Description:
- Force animation of pylon to given state, -1 for reset to engine handling, can cause weapon inoperative, because weapon is released when pylon state =1.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle animatePylon [index, anim phase]
- Parameters:
- vehicle: Object
- [index, animphase] : Array
- index: Number - pylon index (index starts from 1)
- animphase: Number - animation phase (0...1)
- Return Value:
- Arma 3 Vehicle Loadouts,getCompatiblePylonMagazines,getPylonMagazines,setAmmoOnPylon,animateBay,setPylonsPriority,setPylonLoadOut
Examples
- Example 1:
vehicle player animatePylon' [1, 0.5];
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note