getAllSoundControllers: Difference between revisions
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Killzone Kid (talk | contribs) (see also) |
Killzone Kid (talk | contribs) (array of arrays) |
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| '''getAllSoundControllers''' vehicle|SYNTAX= | | '''getAllSoundControllers''' vehicle|SYNTAX= | ||
|p1 = vehicle: [[Object]] - must be a vehicle (does not work on soldiers)|= | |p1 = vehicle: [[Object]] - must be a vehicle (does not work on soldiers)|= | ||
| [[Array]] - ["controllerA", valueA], ["controllerB", valueB]|RETURNVALUE= | | [[Array]] - <nowiki>[</mowiki>["controllerA", valueA], ["controllerB", valueB], ...]|RETURNVALUE= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1 = <code>[[getAllSoundControllers]] [[vehicle]] [[player]];</code> | |x1 = <code>[[getAllSoundControllers]] [[vehicle]] [[player]];</code> |
Revision as of 17:15, 3 May 2019
Description
- Description:
- Returns an array containing names and values of the sound controllers that can be used in simple expressions when configuring sounds.
- Groups:
- Uncategorised
Syntax
- Syntax:
- getAllSoundControllers vehicle
- Parameters:
- vehicle: Object - must be a vehicle (does not work on soldiers)
- Return Value:
- Array - <nowiki>[</mowiki>["controllerA", valueA], ["controllerB", valueB], ...]
Examples
- Example 1:
getAllSoundControllers vehicle player;
Result: [["rpm",0],["randomizer",0.874332],["speed",0],["thrust",0],...]]
Additional Information
- See also:
- Arma 3 SoundgetSoundControllergetSoundControllerResultgetEnvSoundControllergetAllEnvSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note