Modding Structure – DayZ

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== Mod structure ==
== Mod structure ==
Mod is loaded using the '''-mod=''' launch parameter
''-mod=C:\MyMods\TestMod''
Typical mod folder downloaded from steam workshop will contain:
* '''Addons''' folder, holds the mod's '''.pbo''' files
* '''Keys''' folder, contains public .bikey used to sign the .pbo files (required for client-server signature verification)
* '''meta.cpp''' file, holds workshop meta data (will be automatically created during mod publishing)
* '''mod.cpp''' optional config file, holds information for mod presentation


== PBO structure ==
== PBO structure ==


== Mod presentation ==
== Mod presentation ==

Revision as of 14:21, 13 June 2019

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This page details the structure of DayZ mods as well as their configuration and presentation.

Mod structure

Mod is loaded using the -mod= launch parameter


-mod=C:\MyMods\TestMod


Typical mod folder downloaded from steam workshop will contain:

  • Addons folder, holds the mod's .pbo files
  • Keys folder, contains public .bikey used to sign the .pbo files (required for client-server signature verification)
  • meta.cpp file, holds workshop meta data (will be automatically created during mod publishing)
  • mod.cpp optional config file, holds information for mod presentation

PBO structure

Mod presentation