meta.cpp – Arma 3
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m (added category) |
m (fixed description of protocol) |
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Line 11: | Line 11: | ||
|<tt>protocol</tt> | |<tt>protocol</tt> | ||
|Yes | |Yes | ||
| | |Version of meta.cpp file content. | ||
|- | |- | ||
|<tt>publishedId</tt> | |<tt>publishedId</tt> |
Revision as of 10:07, 2 August 2019
1.54 Meta.cpp file contains additional information about mods published on Steam Workshop. This file is automatically created when a mod is published by Arma 3 Publisher to Steam Workshop.
Attributes
Key | Required | Meaning |
---|---|---|
protocol | Yes | Version of meta.cpp file content. |
publishedId | No | Steam Workshop identifier for the mod. If this id is filled in on a server, Arma 3 Launcher set up this mod when user connects to that server. |
name | No | Steam Workshop item name. |
timestamp | No | Time of last mod update in Unix time format. |
hashOverride | No | Mod hash override that is send by the server to the client instead of the hash calculated from real mod. The override hash can be calculated by ModHashCalculator. |
Example
/// Version of meta.cpp content protocol = 1; /// Steam Workshop item id publishedid = 123456790; /// Steam Workshop item name name = "Splendid mod"; /// Time of last update of the Steam Workshop Item (in Unix time format) timestamp = 9876432101234567890; /// Mod hash that is send by the server to the client instead of calculated hash) hashOverride = 1234567890;