isRemoteExecuted: Difference between revisions

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m (template:command argument fix)
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|x1= <code>_remoteExecuted = [[isRemoteExecuted]];</code> |EXAMPLE1=
|x1= <code>_remoteExecuted = [[isRemoteExecuted]];</code> |EXAMPLE1=


|  [[isRemoteExecutedJIP]], [[remoteExec]], [[remoteExecCall]], [[canSuspend]], [[remoteExecutedOwner]], [[isUIContext]] |SEEALSO=
|  [[isRemoteExecutedJIP]], [[remoteExec]], [[remoteExecCall]], [[canSuspend]], [[remoteExecutedOwner]], [[isUIContext]], [[isGamePaused]], [[isGameFocused]] |SEEALSO=
}}
}}



Revision as of 18:30, 3 August 2019

Hover & click on the images for description

Description

Description:
Returns true if the code context is being remote executed by remoteExec or remoteExecCall. In SP always returns false. See also isRemoteExecutedJIP
Groups:
Uncategorised

Syntax

Syntax:
isRemoteExecuted
Return Value:
Boolean

Examples

Example 1:
_remoteExecuted = isRemoteExecuted;

Additional Information

See also:
isRemoteExecutedJIPremoteExecremoteExecCallcanSuspendremoteExecutedOwnerisUIContextisGamePausedisGameFocused

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section

Posted on September 11, 2017 - 11:16 (UTC)
Demellion
NOTE: When remoteExec/remoteExecCall is called from a headless client to client, this will always return as false.
This effect also occurs with remoteExecutedOwner - it will return always return 0 from a headless client..