setFlagAnimationPhase: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 2: Line 2:
____________________________________________________________________________________________
____________________________________________________________________________________________


| arma3 |= Game name
| arma3 |Game name=


|1.68|= Game version
|1.68|= Game version

Revision as of 18:38, 1 September 2019

Hover & click on the images for description

Description

Description:
Sets flag position on the flag pole according to the given animation phase, where 0 is the bottom of the flag pole, 1 is the top of the flag pole. The changes to the flag position are local to the PC command is executed on. To animate flag use BIS_fnc_animateFlag
Groups:
Uncategorised

Syntax

Syntax:
flag setFlagAnimationPhase phase
Parameters:
flag: Object - flag pole of the type "FlagCarrier"
phase: Number - 0...1
Return Value:
Nothing

Examples

Example 1:
_flag1 setFlagAnimationPhase 0.5;

Additional Information

See also:
flagflagOwnersetFlagSidesetFlagTextureflagSideflagTextureflagAnimationPhaseforceFlagTexturegetForcedFlagTextureFlag Textures

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section