setAPURTD: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Game version" to "|Game version=")
m (Text replacement - "|= Game name" to "|Game name=")
Line 4: Line 4:
____________________________________________________________________________________________
____________________________________________________________________________________________


| TKOH |= Game name
| TKOH |Game name=


|1.00|Game version=
|1.00|Game version=

Revision as of 19:52, 1 September 2019


Hover & click on the images for description

Description

Description:
Let the Auxiliary Power Unit (APU) reach a desired state over the given period of time.
  • 0: fully off
  • 1: fully powered up
Groups:
Uncategorised

Syntax

Syntax:
helicopterRTD setAPURTD [value, time]
Parameters:
helicopterRTD: ObjectRTD - helicopter
value: Number - desired APU state
time: Number - time to reach (seconds)
Return Value:
Nothing

Examples

Example 1:
vehicle player setAPURTD [1, 15];

Additional Information

See also:
-

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section