setVehicleArmor: Difference between revisions
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Revision as of 22:14, 1 September 2019
Description
- Description:
- Sets the armor (or health for men) state of the vehicle (a value from 0 to 1). Works like setDamage only in reverse: player setVehicleArmor 1 is the same as player setDamage 0, and player setVehicleArmor 0 is the same as player setDamage 0.97
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName setVehicleArmor value
- Parameters:
- vehicleName: Object
- value: Number range 0 to 1
- Return Value:
- Nothing
Examples
- Example 1:
player setVehicleArmor 0.5;
Additional Information
- See also:
- setDamage
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters