setUnloadInCombat: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|eff= global |=" to "|eff= global |MPeff=") |
Lou Montana (talk | contribs) m (Text replacement - "|= |p3=" to "|Parameter2= |p3=") |
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|p1= vehicle: [[Object]]|PARAMETER1= | |p1= vehicle: [[Object]]|PARAMETER1= | ||
|p2=[allowCargo, allowTurrets]: [[Array]] |= | |p2=[allowCargo, allowTurrets]: [[Array]] |Parameter2= | ||
|p3= allowCargo: [[Boolean]]|PARAMETER2= | |p3= allowCargo: [[Boolean]]|PARAMETER2= |
Revision as of 01:09, 3 September 2019
Description
- Description:
- If cargo or turret units should get out of vehicle when in combat. If true, vehicle will stop and units will dismount. Vehicle must be local.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle setUnloadInCombat [allowCargo, allowTurrets]
- Parameters:
- vehicle: Object
- [allowCargo, allowTurrets]: Array
- allowCargo: Boolean
- allowTurrets: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
_veh setUnloadInCombat [true, false];
Additional Information
- See also:
- canUnloadInCombat
Notes
-
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