getMissionPath: Difference between revisions
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Revision as of 21:19, 29 October 2019
Description
- Description:
- Returns mission root plus the filename in a form of filepath to be used with commands requiring absolute path such as playSound3D, drawIcon3D, createSimpleObject, etc. Any leading "\" in the filename will be stripped as the mission root includes one already.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_path = getMissionPath "icons\myIcon.paa";
- Example 2:
_path = getMissionPath "\icons\myIcon.paa"; // also fine
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note