Userinfo.cfg: Difference between revisions

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[[category:Operation Flashpoint: Editing]]
[[category:Operation Flashpoint: Editing]]
[[category:Operation Flashpoint: Multiplayer]]
'''''Description:'''''
'''''Description:'''''


The '''''userinfo.cfg''''' is where all of the personalized game settings are stored.  
The '''''userinfo.cfg''''' is where all of the personalized game settings are stored.  
It reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.


See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings.
See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings.
'''''Server settings:'''''
For dedicated server, you can change this file manually, mainly to use the correct difficulty parameters.
Difficulty parameters are in the list below. 1 means "activated", 0 means "deactivated". The first number is the setting for Cadet mode, the second is for Veteran mode.
diffArmor[]={1,0};
  ''enables vehicles ultra armor''
diffFriendlyTag[]={1,0};
  ''enables showing friendly positions on map''
diffEnemyTag[]={0,0};
  ''enables showing know ennemy positions on map''
diffHUD[]={1,0};
diffAutoSpot[]={1,0};
diffMap[]={1,0};
diffWeaponCursor[]={1,0};
  ''enables showing weapon crosshair (out of ironsight view mode)''
diffAutoGuideAT[]={1,0};
  ''enables autoguiding on lock for wire-guided weapons.''
  ''When disabled, wire-guided weapons follow the weapon reticle instead.''
diffClockIndicator[]={1,1};
  ''enables the clock indicator (during radio calls)''
diff3rdPersonView[]={1,0};
  ''enables third-person view''
diffTracers[]={1,1};
  ''enables weapon tracers''
diffUltraAI[]={0,0};
  ''enable ultra AI''
showTitles=1;
showRadio=1;

Revision as of 10:57, 24 July 2006

Description:

The userinfo.cfg is where all of the personalized game settings are stored.

It reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.

See flashpoint.cfg for information about game settings.

Server settings:

For dedicated server, you can change this file manually, mainly to use the correct difficulty parameters. Difficulty parameters are in the list below. 1 means "activated", 0 means "deactivated". The first number is the setting for Cadet mode, the second is for Veteran mode.

diffArmor[]={1,0}; 
 enables vehicles ultra armor
diffFriendlyTag[]={1,0};
 enables showing friendly positions on map
diffEnemyTag[]={0,0};
 enables showing know ennemy positions on map
diffHUD[]={1,0};

diffAutoSpot[]={1,0};

diffMap[]={1,0};

diffWeaponCursor[]={1,0};
 enables showing weapon crosshair (out of ironsight view mode)
diffAutoGuideAT[]={1,0};
 enables autoguiding on lock for wire-guided weapons.
 When disabled, wire-guided weapons follow the weapon reticle instead.
diffClockIndicator[]={1,1};
 enables the clock indicator (during radio calls)
diff3rdPersonView[]={1,0};
 enables third-person view
diffTracers[]={1,1};
 enables weapon tracers
diffUltraAI[]={0,0};
 enable ultra AI
showTitles=1;

showRadio=1;