Userinfo.cfg: Difference between revisions
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[[category:Operation Flashpoint: Editing]] | [[category:Operation Flashpoint: Editing]] | ||
[[category:Operation Flashpoint: Multiplayer]] | |||
'''''Description:''''' | '''''Description:''''' | ||
The '''''userinfo.cfg''''' is where all of the personalized game settings are stored. | The '''''userinfo.cfg''''' is where all of the personalized game settings are stored. | ||
It reflects the settings as seen in the in-game settings, for graphics, sound and difficulty. | |||
See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings. | See [[Flashpoint.cfg|flashpoint.cfg]] for information about game settings. | ||
'''''Server settings:''''' | |||
For dedicated server, you can change this file manually, mainly to use the correct difficulty parameters. | |||
Difficulty parameters are in the list below. 1 means "activated", 0 means "deactivated". The first number is the setting for Cadet mode, the second is for Veteran mode. | |||
diffArmor[]={1,0}; | |||
''enables vehicles ultra armor'' | |||
diffFriendlyTag[]={1,0}; | |||
''enables showing friendly positions on map'' | |||
diffEnemyTag[]={0,0}; | |||
''enables showing know ennemy positions on map'' | |||
diffHUD[]={1,0}; | |||
diffAutoSpot[]={1,0}; | |||
diffMap[]={1,0}; | |||
diffWeaponCursor[]={1,0}; | |||
''enables showing weapon crosshair (out of ironsight view mode)'' | |||
diffAutoGuideAT[]={1,0}; | |||
''enables autoguiding on lock for wire-guided weapons.'' | |||
''When disabled, wire-guided weapons follow the weapon reticle instead.'' | |||
diffClockIndicator[]={1,1}; | |||
''enables the clock indicator (during radio calls)'' | |||
diff3rdPersonView[]={1,0}; | |||
''enables third-person view'' | |||
diffTracers[]={1,1}; | |||
''enables weapon tracers'' | |||
diffUltraAI[]={0,0}; | |||
''enable ultra AI'' | |||
showTitles=1; | |||
showRadio=1; |
Revision as of 10:57, 24 July 2006
Description:
The userinfo.cfg is where all of the personalized game settings are stored.
It reflects the settings as seen in the in-game settings, for graphics, sound and difficulty.
See flashpoint.cfg for information about game settings.
Server settings:
For dedicated server, you can change this file manually, mainly to use the correct difficulty parameters. Difficulty parameters are in the list below. 1 means "activated", 0 means "deactivated". The first number is the setting for Cadet mode, the second is for Veteran mode.
diffArmor[]={1,0}; enables vehicles ultra armor diffFriendlyTag[]={1,0}; enables showing friendly positions on map diffEnemyTag[]={0,0}; enables showing know ennemy positions on map diffHUD[]={1,0}; diffAutoSpot[]={1,0}; diffMap[]={1,0}; diffWeaponCursor[]={1,0}; enables showing weapon crosshair (out of ironsight view mode) diffAutoGuideAT[]={1,0}; enables autoguiding on lock for wire-guided weapons. When disabled, wire-guided weapons follow the weapon reticle instead. diffClockIndicator[]={1,1}; enables the clock indicator (during radio calls) diff3rdPersonView[]={1,0}; enables third-person view diffTracers[]={1,1}; enables weapon tracers diffUltraAI[]={0,0}; enable ultra AI showTitles=1; showRadio=1;