objStatus: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
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[[Category:Scripting Commands OFP 1.46|OBJSTATUS]] | [[Category:Scripting Commands OFP 1.46|OBJSTATUS]] | ||
[[Category:Scripting Commands ArmA|OBJSTATUS]] | [[Category:Scripting Commands ArmA|OBJSTATUS]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:02, 10 January 2020
Description
- Description:
- Sets the status of an objective that was defined in briefing.html.
Status may be one of:
- "ACTIVE"
- "FAILED"
- "DONE"
- "HIDDEN"
- Groups:
- Uncategorised
Syntax
- Syntax:
- objectivenumber objStatus status
- Parameters:
- objectivenumber: String
- status: String
- Return Value:
- Nothing
Examples
- Example 1:
"1" objStatus "DONE"
Marks the objective named "OBJ_1" as completed.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters