meta.cpp – Arma 3
Jump to navigation
Jump to search
m (fixed description of protocol) |
mNo edit summary |
||
Line 44: | Line 44: | ||
[[Category:BIS_File_Formats]] | [[Category:BIS_File_Formats]] | ||
[[Category:ArmA:_Addon_Configuration]] | [[Category:ArmA:_Addon_Configuration]] | ||
[[Category:Arma 3: Editing]] | [[Category:Arma 3: Editing|meta.cpp]] |
Revision as of 13:25, 26 January 2020
1.54 Meta.cpp file contains additional information about mods published on Steam Workshop. This file is automatically created when a mod is published by Arma 3 Publisher to Steam Workshop.
Attributes
Key | Required | Meaning |
---|---|---|
protocol | Yes | Version of meta.cpp file content. |
publishedId | No | Steam Workshop identifier for the mod. If this id is filled in on a server, Arma 3 Launcher set up this mod when user connects to that server. |
name | No | Steam Workshop item name. |
timestamp | No | Time of last mod update in Unix time format. |
hashOverride | No | Mod hash override that is send by the server to the client instead of the hash calculated from real mod. The override hash can be calculated by ModHashCalculator. |
Example
/// Version of meta.cpp content protocol = 1; /// Steam Workshop item id publishedid = 123456790; /// Steam Workshop item name name = "Splendid mod"; /// Time of last update of the Steam Workshop Item (in Unix time format) timestamp = 9876432101234567890; /// Mod hash that is send by the server to the client instead of calculated hash) hashOverride = 1234567890;