DialogControls-ControlsGroup: Difference between revisions
Jump to navigation
Jump to search
(Added additional info. Outlined what is available for each scrollbar Vertical/Horizontal.) |
m (visual tweaks) |
||
Line 1: | Line 1: | ||
{{SideTOC}} | |||
==CT_CONTROLS_GROUP Type=15== | ==CT_CONTROLS_GROUP Type=15== | ||
TokenNames common to most controls, such as x,y,w,h,text,idc... are not listed here. | {{Informative|TokenNames common to most controls, such as x, y, w, h, text, idc... are not listed here.}} | ||
*Any child controls need to be defined in the controlsGroup's subclass Controls {}; | *Any child controls need to be defined in the controlsGroup's subclass Controls {}; | ||
Line 7: | Line 8: | ||
**This allows the creation of scrollable active text controls etc | **This allows the creation of scrollable active text controls etc | ||
<br/> | <br/> | ||
{| border="1" align="left" cellpadding="3" cellspacing="0" | | {|class="wikitable" border="1" align="left" cellpadding="3" cellspacing="0" | | ||
! colspan="3" bgcolor="#bbbbff" | Properties | ! colspan="3" bgcolor="#bbbbff" | Properties | ||
|- | |- | ||
Line 34: | Line 35: | ||
===class Scrollbar=== | ===class Scrollbar=== | ||
Parent class used to define all available properties of '''VScrollbar''' and '''HScrollbar'''. Not all available properties make sense for each of these as outlined below. | Parent class used to define all available properties of '''VScrollbar''' and '''HScrollbar'''. Not all available properties make sense for each of these as outlined below. | ||
{| border="1" align="left" cellpadding="3" cellspacing="0" | | {|class="wikitable" width="100%" border="1" align="left" cellpadding="3" cellspacing="0" | | ||
! colspan="3" bgcolor="#bbbbff" | Properties | ! colspan="3" bgcolor="#bbbbff" | Properties | ||
|- | |- | ||
Line 95: | Line 96: | ||
|}<br clear="all"> | |}<br clear="all"> | ||
===class VScrollbar=== | ===class VScrollbar=== | ||
{| border="1" align="left" cellpadding="3" cellspacing="0" | | {|class="wikitable" border="1" align="left" cellpadding="3" cellspacing="0" | | ||
! colspan="1" bgcolor="#bbbbff" | Properties | ! colspan="1" bgcolor="#bbbbff" | Properties | ||
|- | |- | ||
Line 128: | Line 129: | ||
|}<br clear="all"> | |}<br clear="all"> | ||
===class HScrollbar=== | ===class HScrollbar=== | ||
{| border="1" align="left" cellpadding="3" cellspacing="0" | | {|class="wikitable" border="1" align="left" cellpadding="3" cellspacing="0" | | ||
! colspan="1" bgcolor="#bbbbff" | Properties | ! colspan="1" bgcolor="#bbbbff" | Properties | ||
|- | |- | ||
Line 152: | Line 153: | ||
===class Controls=== | ===class Controls=== | ||
* | *Additional user added controls of any type can be added in a derived class. the base is empty because the engine looks for it regardless. | ||
==Example Config== | |||
*In this example, the child control My_RscStructuredText is higher (h value) than the parent control, so a vertical scrollbar is automatically created, which allows scrolling the entire length of the structured text display | *In this example, the child control My_RscStructuredText is higher (h value) than the parent control, so a vertical scrollbar is automatically created, which allows scrolling the entire length of the structured text display | ||
*A generalised screw-up occurs in Arrowhead rscControlGroup where color is not specified for V and H scrollbars and shadow should not have been specified. As a result any deriving class: | |||
**a) cannot inherit the existing scrollbar | |||
**b) must repeat the entire thing with the addition of color. | |||
<syntaxhighlight lang="cpp">class RscControlsGroup | |||
< | |||
class RscControlsGroup | |||
{ | { | ||
type = CT_CONTROLS_GROUP; | type = CT_CONTROLS_GROUP; | ||
Line 212: | Line 212: | ||
}; | }; | ||
}; | }; | ||
}; | };</syntaxhighlight> | ||
</ | |||
[[Category: Dialogs]] | [[Category: Dialogs]] |
Revision as of 18:24, 18 February 2020
CT_CONTROLS_GROUP Type=15
- Any child controls need to be defined in the controlsGroup's subclass Controls {};
- The x and y coords of any child controls are relative to the controlsGroups position. The height and width are not and are in screen space dimensions.
- If the position or height/width of any child controls cause any part of the child control to fall outside the dimensions of the controlsGroup then scrollbars will be seen
- This allows the creation of scrollable active text controls etc
Properties | ||
---|---|---|
Name | Type | Remark |
ScrollBar | class | Default parent class for all scrollbar settings |
VScrollbar | class | Settings relating to Vertical scrollbar |
HScrollbar | class | Settings relating to Horizontal scrollbar |
Controls | class | Any user added controls to be contained within the controlsGroup |
class Scrollbar
Parent class used to define all available properties of VScrollbar and HScrollbar. Not all available properties make sense for each of these as outlined below.
Properties | ||
---|---|---|
Name | Type | Remark |
color | color array | color of thumb and arrow heads, also arrow backgrounds when pressed |
colorActive | color array | |
colorDisabled | color array | |
width/height | Number | width/height of the controlsGroup's scroll bars in screen space dimensions. Setting to 0 will cause no scrollbar to be shown even if a child falls outside the controlsGroup's dimensions |
autoScrollEnabled | Number | 1 - enabled, 0 - disabled, Does not work if there a interactive controls within the controlsGroup e.g Buttons |
autoScrollSpeed | Number | default -1, smaller numbers scroll faster, cannot be forced to scroll backwards by supplying negative numbers |
autoScrollDelay | Number | time in seconds before autoScroll starts, restarts after user input and time before rewind happens when the end has been reached |
autoScrollRewind | Number | 0 - disable, 1 - enabled : If autoScroll reaches the bottom of the controlsGroup it will wait autoScrollDelay then fade out, scroll back to the top, fade back in, wait autoScrollDelay before proceeding to start auto scrolling again. |
thumb | String | path to texture or Procedural Texture "#(argb,8,8,3)color(1,1,1,1)"; |
arrowEmpty/Full | String | path to texture or Procedural Texture "#(argb,8,8,3)color(1,1,1,1)"; |
border | String | path to texture or Procedural Texture "#(argb,8,8,3)color(1,1,1,1)"; |
shadow | Number | |
scrollSpeed | Number | default 0.06 : Speed of user vertical scroll input when using the mouse wheel, can be set to 0 to disable the user from being able to scroll, can be set to negative number to reverse scroll direction. |
class VScrollbar
Properties |
---|
Name |
color |
colorActive |
colorDisabled |
width |
autoScrollEnabled |
autoScrollSpeed |
autoScrollDelay |
autoScrollRewind |
thumb |
arrowEmpty/Full |
border |
shadow |
scrollSpeed |
class HScrollbar
Properties |
---|
Name |
color |
colorActive |
colorDisabled |
height |
thumb |
arrowEmpty/Full |
border |
shadow |
class Controls
- Additional user added controls of any type can be added in a derived class. the base is empty because the engine looks for it regardless.
Example Config
- In this example, the child control My_RscStructuredText is higher (h value) than the parent control, so a vertical scrollbar is automatically created, which allows scrolling the entire length of the structured text display
- A generalised screw-up occurs in Arrowhead rscControlGroup where color is not specified for V and H scrollbars and shadow should not have been specified. As a result any deriving class:
- a) cannot inherit the existing scrollbar
- b) must repeat the entire thing with the addition of color.
class RscControlsGroup
{
type = CT_CONTROLS_GROUP;
idc = -1;
style = ST_MULTI;
x = 0; y = 0; w = 1; h = 1;
shadow=0;
class VScrollbar
{
width = 0.021;
autoScrollSpeed = -1;
autoScrollDelay = 5;
autoScrollRewind = 0;
shadow=0;
};
class HScrollbar
{
height = 0.028;
shadow=0;
};
class ScrollBar
{
color[] = {1,1,1,0.6};
colorActive[] = {1,1,1,1};
colorDisabled[] = {1,1,1,0.3};
thumb = "#(argb,8,8,3)color(1,1,1,1)";
arrowEmpty = "#(argb,8,8,3)color(1,1,1,1)";
arrowFull = "#(argb,8,8,3)color(1,1,1,1)";
border = "#(argb,8,8,3)color(1,1,1,1)";
};
class Controls{};// an empty class telling the engine, no custom, additional controls
};
class dialog
{
class controls
{
class MyControls:RscControlsGroup
{
x = (safeZoneX + (SafezoneW * 0.0363)); // scalability code which resizes correctly no matter what gui size or screen dimensions is used
y = (safeZoneY + (SafezoneH * 0.132)); // scalability code which resizes correctly no matter what gui size or screen dimensions is used
w = (SafezoneW * 0.31); // scalability code which resizes correctly no matter what gui size or screen dimensions is used
h = (SafezoneH * 0.752); // scalability code which resizes correctly no matter what gui size or screen dimensions is used
class Controls
{
...class whatever additional controls you want
};
};
};
};