Field Manual - Tactics – Arma 3
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== Tactics == | == Tactics == | ||
=== Artillery Ammo Types === | === Artillery Ammo Types === | ||
Artillery operates with several different ammo types: <br | Artillery operates with several different ammo types: <br> | ||
* HE shells – simple explosive ammo.<br | * HE shells – simple explosive ammo.<br> | ||
* Flares – used for signaling.<br | * Flares – used for signaling.<br> | ||
* Smoke shells – for signaling or screening.<br | * Smoke shells – for signaling or screening.<br> | ||
* Guided – heat seeking shells.<br | * Guided – heat seeking shells.<br> | ||
* Laser Guided – precise, guided by laser designation. | * Laser Guided – precise, guided by laser designation. | ||
=== Call for Support === | === Call for Support === | ||
Sometimes it's possible to call in various kinds of support such as artillery, close air support and other means of support. You may call in support by:<br | Sometimes it's possible to call in various kinds of support such as artillery, close air support and other means of support. You may call in support by:<br> | ||
* Opening a command menu '''[0]'''.<br | * Opening a command menu '''[0]'''.<br> | ||
* Selecting '''Communications [8]'''.<br | * Selecting '''Communications [8]'''.<br> | ||
* Requesting Support Type.<br | * Requesting Support Type.<br> | ||
* And finally, selecting the unit to provide support. | * And finally, selecting the unit to provide support. | ||
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=== Artillery Support === | === Artillery Support === | ||
Artillery is a precise strike effective against well defended or armored targets.<br | Artillery is a precise strike effective against well defended or armored targets.<br> | ||
1. Point at the target.<br | 1. Point at the target.<br> | ||
2. Press '''[~]''' or '''[0]''' to enter the command menu.<br | 2. Press '''[~]''' or '''[0]''' to enter the command menu.<br> | ||
3. Select '''Communications''' - '''[8]'''.<br | 3. Select '''Communications''' - '''[8]'''.<br> | ||
4. Select '''Artillery Strike'''.<br | 4. Select '''Artillery Strike'''.<br> | ||
5. Choose artillery.<br | 5. Choose artillery.<br> | ||
6. Select a type of ammo.<br | 6. Select a type of ammo.<br> | ||
7. Pick the number of rounds.<br | 7. Pick the number of rounds.<br> | ||
Artillery support will then confirm the request and report the splash. | Artillery support will then confirm the request and report the splash. | ||
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=== Ballistic Computer === | === Ballistic Computer === | ||
When serving in artillery as a gunner, you can use the '''Artillery computer''' to calculate the elevation/power as well as to fire rounds.<br | When serving in artillery as a gunner, you can use the '''Artillery computer''' to calculate the elevation/power as well as to fire rounds.<br> | ||
* Open the action menu '''[Mouse wheel down]'''.<br | * Open the action menu '''[Mouse wheel down]'''.<br> | ||
* Open the Artillery computer.<br | * Open the Artillery computer.<br> | ||
* Select a place on the map within the displayed radius.<br | * Select a place on the map within the displayed radius.<br> | ||
* Select the type of ammunition and other parameters.<br | * Select the type of ammunition and other parameters.<br> | ||
* Use the '''Fire''' button to fire, when ready. | * Use the '''Fire''' button to fire, when ready. | ||
=== Instructor Figure === | === Instructor Figure === | ||
Instructor figure represents the military insight available to help you carry out your tasks.<br | Instructor figure represents the military insight available to help you carry out your tasks.<br> | ||
* To prompt the advice, press '''[0]''', '''[8]'''. | * To prompt the advice, press '''[0]''', '''[8]'''. | ||
''Log of the instructor's advices can be found in the Diary, section Instructor Figure<br | ''Log of the instructor's advices can be found in the Diary, section Instructor Figure<br> | ||
* Open the diary with '''[J]'''.'' | * Open the diary with '''[J]'''.'' | ||
=== Assembling Turrets === | === Assembling Turrets === | ||
After moving a static weapon, it needs to be assembled again. You will need bags with both parts of the weapon: the tripod and the gun.<br | After moving a static weapon, it needs to be assembled again. You will need bags with both parts of the weapon: the tripod and the gun.<br> | ||
* Open Inventory '''[I]'''.<br | * Open Inventory '''[I]'''.<br> | ||
* '''Drag and drop''' the first bag on the ground.<br | * '''Drag and drop''' the first bag on the ground.<br> | ||
* Bring the second bag close, you must have it in your posession.<br | * Bring the second bag close, you must have it in your posession.<br> | ||
When both bags are close to each other, you can point at them and click '''Assemble'''. The turret will be facing the same direction you're facing when assembling it. | When both bags are close to each other, you can point at them and click '''Assemble'''. The turret will be facing the same direction you're facing when assembling it. | ||
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=== Moving Turrets === | === Moving Turrets === | ||
Turrets can be disassembled, moved and reassembled on the battlefield. To disassemble it:<br | Turrets can be disassembled, moved and reassembled on the battlefield. To disassemble it:<br> | ||
* Point the cursor at the weapon.<br | * Point the cursor at the weapon.<br> | ||
* Choose '''Disassemble''' from the action menu '''[Mouse wheel down]'''.<br | * Choose '''Disassemble''' from the action menu '''[Mouse wheel down]'''.<br> | ||
Two bags will appear. To grab a bag: <br | Two bags will appear. To grab a bag: <br> | ||
* Point at it.<br | * Point at it.<br> | ||
* Select '''Take''' from the action menu. | * Select '''Take''' from the action menu. | ||
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=== Respawn Camp === | === Respawn Camp === | ||
Camps are respawn points which players can pack into a backpack, and later unpack on a different location. Use '''Assemble''' and '''Disassemble''' in the action menu to pack and unpack them.<br | Camps are respawn points which players can pack into a backpack, and later unpack on a different location. Use '''Assemble''' and '''Disassemble''' in the action menu to pack and unpack them.<br> | ||
* A tent will give a respawn point to the player who unpacked it and all friendlies nearby.<br | * A tent will give a respawn point to the player who unpacked it and all friendlies nearby.<br> | ||
* A sleeping bag will create a point available only to the player who unpacked it. | * A sleeping bag will create a point available only to the player who unpacked it. | ||
Revision as of 10:45, 19 March 2020
Tactics
Artillery Ammo Types
Artillery operates with several different ammo types:
- HE shells – simple explosive ammo.
- Flares – used for signaling.
- Smoke shells – for signaling or screening.
- Guided – heat seeking shells.
- Laser Guided – precise, guided by laser designation.
Call for Support
Sometimes it's possible to call in various kinds of support such as artillery, close air support and other means of support. You may call in support by:
- Opening a command menu [0].
- Selecting Communications [8].
- Requesting Support Type.
- And finally, selecting the unit to provide support.
With the communications menu open, scroll in the map by using the [Left Ctrl + Mouse Wheel].
Announcing Targets
At certain proximities observed enemies are automatically announced to your side. When you spot someone in the distance use [T] to announce the target to your side.
Artillery Support
Artillery is a precise strike effective against well defended or armored targets.
1. Point at the target.
2. Press [~] or [0] to enter the command menu.
3. Select Communications - [8].
4. Select Artillery Strike.
5. Choose artillery.
6. Select a type of ammo.
7. Pick the number of rounds.
Artillery support will then confirm the request and report the splash.
The procedure is the same as with other types of support, just choose a different support in step 4.
Ballistic Computer
When serving in artillery as a gunner, you can use the Artillery computer to calculate the elevation/power as well as to fire rounds.
- Open the action menu [Mouse wheel down].
- Open the Artillery computer.
- Select a place on the map within the displayed radius.
- Select the type of ammunition and other parameters.
- Use the Fire button to fire, when ready.
Instructor Figure
Instructor figure represents the military insight available to help you carry out your tasks.
- To prompt the advice, press [0], [8].
Log of the instructor's advices can be found in the Diary, section Instructor Figure
- Open the diary with [J].
Assembling Turrets
After moving a static weapon, it needs to be assembled again. You will need bags with both parts of the weapon: the tripod and the gun.
- Open Inventory [I].
- Drag and drop the first bag on the ground.
- Bring the second bag close, you must have it in your posession.
When both bags are close to each other, you can point at them and click Assemble. The turret will be facing the same direction you're facing when assembling it.
Start using the turret by pointing at it and choosing Get in from the action menu.
Moving Turrets
Turrets can be disassembled, moved and reassembled on the battlefield. To disassemble it:
- Point the cursor at the weapon.
- Choose Disassemble from the action menu [Mouse wheel down].
Two bags will appear. To grab a bag:
- Point at it.
- Select Take from the action menu.
You will need both bags to assemble the weapon again. You can only carry one at a time.
Respawn Camp
Camps are respawn points which players can pack into a backpack, and later unpack on a different location. Use Assemble and Disassemble in the action menu to pack and unpack them.
- A tent will give a respawn point to the player who unpacked it and all friendlies nearby.
- A sleeping bag will create a point available only to the player who unpacked it.
Any player, including enemies, can pack your camp and use it later for themselves.