pixelGridNoUIScale: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
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|x1= <code>_gridHeightNoUIScale = [[pixelH]] * [[pixelGridNoUIScale]];</code>|EXAMPLE1= | |x1= <code>_gridHeightNoUIScale = [[pixelH]] * [[pixelGridNoUIScale]];</code>|EXAMPLE1= | ||
| [[pixelH]], [[pixelW]], [[Pixel Grid System]]|SEEALSO= | | [[pixelGrid]], [[pixelGridBase]], [[pixelH]], [[pixelW]], [[Pixel Grid System]]|SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} |
Revision as of 14:12, 20 March 2020
Description
- Description:
- Returns grid size based on screen resolution and configs: uiScaleFactor, uiScaleMaxGrids As mentioned in the name of this command, the user interface scale is ignored.
- Groups:
- Uncategorised
Syntax
- Syntax:
- pixelGridNoUIScale
- Return Value:
- Scalar -
Examples
- Example 1:
_gridHeightNoUIScale = pixelH * pixelGridNoUIScale;
Additional Information
Notes
-
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