diag resetShapes: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
Lou Montana (talk | contribs) m (Remove arma3dev) |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | arma3 |Game name= | ||
|1. | |1.70|Game version= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Line 15: | Line 15: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[diag_resetShapes]] |SYNTAX= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
Line 24: | Line 24: | ||
| |SEEALSO= | | |SEEALSO= | ||
}} | }} | ||
Line 34: | Line 33: | ||
<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
Revision as of 23:38, 24 March 2020
Description
- Description:
- Reload models on-the-fly without the need of restarting the game. Changes applied by diag_resetShapes are applied to all new entities so restart of mission is not necessarily required - spawning vehicle again or changing back forth weapon should usually do the trick. It works only with "-FilePatching" in combination with local data. Command will reload only models present in local data.
Limitation - you can't reload cfgSkeletons (Which is inside model.cfg) - Groups:
- Uncategorised
Syntax
- Syntax:
- diag_resetShapes
- Return Value:
- Nothing
Examples
- Example 1:
diag_resetShapes
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note