execEditorScript: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
||
Line 43: | Line 43: | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Editor_Control|{{uc:{{PAGENAME}}}}]] |
Revision as of 10:02, 6 April 2020
Description
- Description:
- Execute an editor script for the specified object.
- Groups:
- Uncategorised
Syntax
- Syntax:
- map execEditorScript [object,script]
- Parameters:
- map: Control -
- [object,script]: Array -
- Return Value:
- Any
Examples
- Example 1:
_map execEditorScript ["_team_1","create"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note