diag fps: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters") |
||
Line 44: | Line 44: | ||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category: | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | <!-- CONTINUE Notes --> |
Revision as of 10:20, 6 April 2020
Description
- Description:
- Returns average framerate calculated over last 16 frames.
- Groups:
- Uncategorised
Syntax
- Syntax:
- diag_fps
- Return Value:
- Number
Examples
- Example 1:
diag_log diag_fps;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on November 19, 2014 - 23:56 (UTC)
- DreadedEntity
- The engine will always calculate the last 16 frames without caring if they are frames in which the loading screen was drawn, or actual mission frames.