Tile category - Events – Ylands
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*[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]] | *[[Ylands Tile - On Sleep-Wakeup in Bed Event|On Sleep / Wake up in Bed Event]] | ||
*[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]] | *[[Ylands Tile - On Swim Start-End Entity Event|On Swim Start-End Entity Event]] | ||
*[[Ylands Tile - On Heavy Attack Charge|On Heavy Attack Charge]] | |||
===Specific=== | ===Specific=== | ||
*[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | *[[Ylands Tile - On Activate-Deactivate in Hotbar Event|On Activate / Deactivate in Hotbar]] | ||
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*[[Ylands Tile - On Write Sign Entity Event|On Write Sign]] | *[[Ylands Tile - On Write Sign Entity Event|On Write Sign]] | ||
*[[Ylands Tile - On NPC attack|On NPC Attack]] | *[[Ylands Tile - On NPC attack|On NPC Attack]] | ||
*[[Ylands Tile - On reload|On Firearm Reload]] | |||
*[[Ylands Tile - On bow charge|On Bow Charge]] | |||
*[[Ylands Tile - On airtank refill-deplete|On Airtank Refill / Deplete]] | |||
</div> | </div> | ||
Revision as of 13:48, 27 May 2020
Common
Entity
Common
Player actions
- On Attack Melee Event
- On Attack Ranged Event
- On Craft
- On Custom Console Command
- On Custom Key Action
- On Defend Start / End
- On Dodge Event
- On Emote Event
- On Flight Start-End Event
- On Jump Event
- On Sleep / Wake up in Bed Event
- On Swim Start-End Entity Event
- On Heavy Attack Charge
Specific
- On Activate / Deactivate in Hotbar
- On Activate Trap
- On Break Event
- On Build Fire Event
- On Burn Out Event
- On Change Spotlight Color Event
- On Charge Event
- On Climb Ladder
- On Collect Event
- On Dig Event
- On Dismantle Event
- On Drink Event
- On Drop Event
- On Eat Event
- On Equip-Unequip Entity Event
- On Explode Event
- On Extinguish
- On Feed Animal Event
- On Feed Fire Event
- On Fish Event
- On Free Trapped Entity Event
- On Fuel Event
- On Grow Event
- On Ignite Entity Event
- On Interact With Workstation Entity Event
- On Item Added / Removed To Inventory
- On Lie / Stand up from Bed
- On Light
- On Link-Unlink Event
- On Lock / Unlock
- On Mount / Dismount
- On Open Fail Event
- On Open / Close Entity
- On Open / Close Container
- On Pack / Unpack Item
- On Pet Claimed / Released
- On Pick Entity
- On Place Entity
- On Plant Event
- On Power Up / Down
- On Read Event
- On Recharge Everything In Range
- On Saw Event
- On Sit / Stand up from Chair
- On Start / Stop Control Entity
- On Switch On / Off
- On Treat Wounds Event
- On Write Sign
- On NPC Attack
- On Firearm Reload
- On Bow Charge
- On Airtank Refill / Deplete
Game logic
Trigger zone
Time trigger
Event listener
Player team / role / spawn point
Ask player
Dialogue
Entity label
Entity template
Logic label
Logic template
Animator
Custom window
Transaction
AI Behavior