isHideBehindScripted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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[[Category:Scripting Commands|ISHIDEBEHINDSCRIPTED]] | [[Category:Scripting Commands|ISHIDEBEHINDSCRIPTED]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|ISHIDEBEHINDSCRIPTED]] | ||
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] | [[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]] |
Revision as of 19:12, 3 June 2020
Description
- Description:
- Return whether the vehicle has set the hideBehindScripted to true or not.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_isHidden = isHideBehindScripted _vehicle;
Additional Information
- See also:
- hideBehindScripted
Notes
-
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