Hardrock/Sandbox – User
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Revision as of 14:18, 28 July 2006
{{Command|= ____________________________________________________________________________________________ | 1.00 |= ____________________________________________________________________________________________ | Adds an event handler to a given unit. For more information about event handlers and their types check the scripting topic Event Handlers in this reference. You may add as many event handlers of any type as you like to every unit, if you add an event handler of type "killed" and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to delete event handlers. |= ____________________________________________________________________________________________ | object '''addEventHandler''' [type, code] |= |p1= object: [[Object]] |= |p2= type: [[String]] - Explanation |= |p3= code: [[String]] - Explanation |= | [[Integer]] - The index of the currently added event handler is returned. Indices start at 0 for each unit and increment with each added event handler. |= |mp= Multiplayer behaviour . . . |= ____________________________________________________________________________________________ |x1= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. <code>Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua.</code> At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. |= ____________________________________________________________________________________________ |x2= Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. |= ____________________________________________________________________________________________ | [[removeEventHandler]] |= }} <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>
makes
Description
- Description:
- object addEventHandler [type, code]
- Multiplayer:
- Multiplayer behaviour . . .
- Groups:
- Uncategorised
Syntax
- Syntax:
- Integer - The index of the currently added event handler is returned. Indices start at 0 for each unit and increment with each added event handler.
- Parameters:
- object: Object
- type: String - Explanation
- code: String - Explanation
- Return Value:
- removeEventHandler
Examples
- Example 1:
- Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor
invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam
et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est
Lorem ipsum dolor sit amet.
Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua.
At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet. - Example 2:
- Lorem ipsum dolor sit amet, consetetur sadipscing elitr, sed diam nonumy eirmod tempor invidunt ut labore et dolore magna aliquyam erat, sed diam voluptua. At vero eos et accusam et justo duo dolores et ea rebum. Stet clita kasd gubergren, no sea takimata sanctus est Lorem ipsum dolor sit amet.
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with 1.00 version Adds an event handler to a given unit. For more information about event handlers and their
types check the scripting topic Event Handlers in this reference. You may add as many event handlers of any type as you like to every unit, if you add an event handler of type "killed" and there already exists one, the old one doesn't get overwritten. Use removeEventHandler to delete event handlers.]][[ Category: 1.00: New Scripting Commands | HARDROCK/SANDBOX]][[ Category: 1.00: Scripting Commands | HARDROCK/SANDBOX]]