lockedInventory: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Page Creation)
 
m (fixed example format)
Line 20: Line 20:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <code>_isInventoryLocked = [[lockedInventory]] vehicle player</code> |Example 1=
|x1= <code>_isInventoryLocked = [[lockedInventory]] [[vehicle]] [[player]];</code> |Example 1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 11:13, 4 September 2020

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version |?]]
Hover & click on the images for description

Description

Description:
Get a vehicle's inventory lock state.
Groups:
Uncategorised

Syntax

Syntax:
lockedInventory vehicle
Parameters:
vehicle: Object
Return Value:
Boolean

Examples

Example 1:
_isInventoryLocked = lockedInventory vehicle player;

Additional Information

See also:
lockInventory

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version ]][[ Category: arma3dev: New Scripting Commands | LOCKEDINVENTORY]][[ Category: arma3dev: Scripting Commands | LOCKEDINVENTORY]]

Bottom Section