forceAddUniform: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (command group: Containers)
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|eff= global |Multiplayer Effects=
|eff= global |Multiplayer Effects=
|gr1= Containers |GROUP1=
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| unit '''forceAddUniform''' type |SYNTAX=
| unit [[forceAddUniform]] type |SYNTAX=


|p1= unit: [[Object]]  |PARAMETER1=  
|p1= unit: [[Object]]  |PARAMETER1=  
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|x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam";
|x1= <code>_unit forceAddUniform "U_B_CombatUniform_mcam";</code>|EXAMPLE1=  
</code>|EXAMPLE1=  


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Revision as of 12:01, 9 September 2020

Hover & click on the images for description

Description

Description:
Create a new uniform and hard link it into slot (without any restrictions).
Groups:
Containers

Syntax

Syntax:
unit forceAddUniform type
Parameters:
unit: Object
type: String
Return Value:
Nothing

Examples

Example 1:
_unit forceAddUniform "U_B_CombatUniform_mcam";

Additional Information

See also:
addUniformisUniformAllowedremoveUniformuniform

Notes

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Notes

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