add3DENConnection: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) |
mNo edit summary |
||
Line 5: | Line 5: | ||
|1.56|Game version= | |1.56|Game version= | ||
|gr1= Eden Editor |=GROUP1 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 09:55, 17 September 2020
Description
- Description:
- Connect entities together.
- Groups:
- Eden Editor
Syntax
- Syntax:
- add3DENConnection [type, from, to]
- Parameters:
- type: String - connection class from Cfg3DEN >> Connections
- from: Array of Eden Entities - entities which are being connected
- to: Eden Entity- entity to which entities will be connected to
- Return Value:
- Boolean - true if the connection was made
Examples
- Example 1:
add3DENConnection ["RandomStart",get3DENSelected "Object","marker_0"]
Set random start on marker "marker_0" for all selected objects.
Additional Information
- See also:
- remove3DENConnection get3DENConnections
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes