addUniform: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Text replacement - "|gr1= Containers |GROUP1=" to "|gr1= Unit Inventory |GROUP1=") |
||
Line 10: | Line 10: | ||
|eff= global |Multiplayer Effects= | |eff= global |Multiplayer Effects= | ||
|gr1= | |gr1= Unit Inventory |GROUP1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:02, 22 September 2020
Description
- Description:
- Create a new uniform and try to link it into uniform slot (given uniform has to be supported by allowedUniforms list of target soldier). To check if uniform is allowed use isUniformAllowed and to force add incompatible uniform use forceAddUniform
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
_unit addUniform "U_B_CombatUniform_mcam";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note