setTrafficDensity: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Category:Scripting Commands {{Command|" to "{{Command|")
mNo edit summary
Line 5: Line 5:


|1.01|Game version=
|1.01|Game version=
|gr1= Environment |GROUP1=
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 09:16, 23 September 2020

Hover & click on the images for description

Description

Description:
Set the density of ambient cars in a rectangle (in cars per kilometer).
Groups:
Environment

Syntax

Syntax:
setTrafficDensity [density, xMin, xMax, zMin, zMax]
Parameters:
density: Number - density (in cars per kilometer)
xMin: Number - western border of the affected rectangle
xMax: Number - eastern border of the affected rectangle
zMin: Number - southern border of the affected rectangle
zMax: Number - northern border of the affected rectangle
Return Value:
Nothing

Examples

Example 1:
setTrafficDensity [40, 31000, 32000, 30000, 32000];

Additional Information

See also:
enableTrafficsetTrafficDistancesetTrafficGapsetTrafficSpeed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section