BIS fnc wpFormation: Difference between revisions
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|p4= diffAlt: [[Number]] - Altitude tolerance in meters (default: -1) |PARAMETER4= | |p4= diffAlt: [[Number]] - Altitude tolerance in meters (default: -1) |PARAMETER4= | ||
|p5= visualize: [[Boolean]] - true to show hint (default: false) |= | |p5= visualize: [[Boolean]] - true to show hint (default: false) |Parameter5= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code><nowiki>[</nowiki>[[player]], dude, 80, {HSim_keptFormation = [[false]]}, -60, [80,160], 20, [[true]]] BIS_fnc_wpFormation;</code> |= | |x1= <code><nowiki>[</nowiki>[[player]], dude, 80, {HSim_keptFormation = [[false]]}, -60, [80,160], 20, [[true]]] BIS_fnc_wpFormation;</code> |Exampel1= | ||
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Revision as of 16:07, 24 September 2020
Description
- Description:
- FORMATION custom waypoint. Player must stay within certain radius and angle towards followed vehicle.
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- arguments: [failCode, maxTime, relPos, diffAlt, visualize]
- Parameters:
- failCode: Number - Code executed if unit spends too long outside formation
- maxTime: Number - Time required to be spent in formation (default: 0)
When > 0, waypoint is completed once maxTime was reached.
When <= 0, waypoint is completed only when waypoint condition was met (always false in Function execution), and failCode is executed once maxTime is reached. - relPos: Array - in format [relDist, relAngle]
relDist: Number - required distance in meters from followed target (default: 100m)
relAngle Number - required relative angle in degrees from followed target (default: 180) - diffAlt: Number - Altitude tolerance in meters (default: -1)
- visualize: Boolean - true to show hint (default: false)
- Return Value:
- Nothing
Examples
- Example 1:
[player, dude, 80, {HSim_keptFormation = false}, -60, [80,160], 20, true] BIS_fnc_wpFormation;
Additional Information
- See also:
- See also needed
Notes
-
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