Functions by Functionality: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
Tag: New redirect
Line 1: Line 1:
{{Hatnote|See also: [[Scripting Commands by Functionality]]}}
#redirect [[:Category:Functions by Functionality]]
 
== Introduction ==
This page has been created to help you find the appropriate functions when you are dealing with specific scripting situations (e.g. all functions that have to do with triggers, or to control unit behaviour, etc.).
 
Keep in mind that there can be cases where certain functions may appear in more than one category.
 
{{Informative|Non-categorised functions can be found in [[:Category:Function Group: Default]]}}
 
<div class="floating-box fnc">
==[[:Category:Function Group: Actions|Actions]]==
'''Description.'''
;e.g.
:[[BIS_fnc_packStaticWeapon]]
:[[BIS_fnc_unpackStaticWeapon]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Ambient|Ambient]]==
'''Description.'''
;e.g.
:[[BIS_fnc_ambientAnim]]
:[[BIS_fnc_ambientFlyby]]
:[[BIS_fnc_animalBehaviour]]
:[[BIS_fnc_ambientBlacklist]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Animals|Animals]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleAnimals]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Arrays|Arrays]]==
'''Description.'''
;e.g.
:[[BIS_fnc_arrayPush]]
:[[BIS_fnc_findExtreme]]
:[[BIS_fnc_returnNestedElement]]
:[[BIS_fnc_randomIndex]]
:[[BIS_fnc_sortBy]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Briefing|Briefing]]==
'''Description.'''
;e.g.
:[[BIS_fnc_briefingAnimate]]
:[[BIS_fnc_briefingInit]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: CAS|CAS]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleCAS]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Combat|Combat]]==
'''Description.'''
;e.g.
:[[BIS_fnc_enemyDetected]]
:[[BIS_fnc_enemyTargets]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Configs|Configs]]==
'''Description.'''
;e.g.
:[[BIS_fnc_loadClass]]
:[[BIS_fnc_returnParents]]
:[[BIS_fnc_getCfgDataPool]]
:[[BIS_fnc_getCfgData]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Conversations|Conversations]]==
'''Description.'''
;e.g.
:[[BIS_fnc_genericSentence]]
:[[BIS_fnc_genericSentenceInit]]
:[[BIS_fnc_kbCreateDummy]]
:[[BIS_fnc_kbTopicConfig]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Curator|Curator]]==
'''Description.'''
;e.g.
:[[BIS_fnc_drawCuratorRespawnMarkers]]
:[[BIS_fnc_moduleCuratorSetAttributes]]
:[[BIS_fnc_moduleCuratorSetCamera]]
:[[BIS_fnc_curatorWaypointPlaced]]
:[[BIS_fnc_addCuratorAreaFromTrigger]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: CuratorChallenges|CuratorChallenges]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addCuratorChallenge]]
:[[BIS_fnc_curatorChallengeIlluminate]]
:[[BIS_fnc_curatorChallengeSpawnLightning]]
:[[BIS_fnc_manageCuratorChallenges]]
</div>
<!--
<div class="floating-box fnc">
==[[:Category:Function Group: CuratorLite|CuratorLite]]==
'''Description.'''
;e.g.
:None
</div>
-->
 
<div class="floating-box fnc">
==[[:Category:Function Group: Database|Database]]==
'''Description.'''
;e.g.
:[[BIS_fnc_dbImportConfig]]
:[[BIS_fnc_dbValueRemove]]
:[[BIS_fnc_dbValueReturn]]
:[[BIS_fnc_dbValueSet]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Debug|Debug]]==
'''Description.'''
;e.g.
:[[BIS_fnc_codePerformance]]
:[[BIS_fnc_functionPath]]
:[[BIS_fnc_halt]]
:[[BIS_fnc_isDemo]]
:[[BIS_fnc_shutdown]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Diagnostic|Diagnostic]]==
'''Description.'''
;e.g.
:[[BIS_fnc_diagAnim]]
:[[BIS_fnc_diagBulletCam]]
:[[BIS_fnc_diagKnownTargets]]
:[[BIS_fnc_diagRadio]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Eden Editor|Eden Editor]]==
'''Description.'''
;e.g.
:[[BIS_fnc_3DENCamera]]
:[[BIS_fnc_3DENExportOldSQM]]
:[[BIS_fnc_3DENIntel]]
:[[BIS_fnc_3DENShowMessage]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Effects|Effects]]==
'''Description.'''
;e.g.
:[[BIS_fnc_effectFired]]
:[[BIS_fnc_effectFiredRocket]]
:[[BIS_fnc_effectKilledAirDestruction]]
:[[BIS_fnc_moduleEffectsBubbles]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Environment|Environment]]==
'''Description.'''
;e.g.
:[[BIS_fnc_destroyCity]]
:[[BIS_fnc_moduleSkiptime]]
:[[BIS_fnc_sandstorm]]
:[[BIS_fnc_setFog]]
:[[BIS_fnc_setOvercast]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Events|Events]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleDate]]
:[[BIS_fnc_moduleGenericRadio]]
:[[BIS_fnc_moduleSaveGame]]
:[[BIS_fnc_moduleVolume]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Feedback|Feedback]]==
'''Description.'''
;e.g.
:[[BIS_fnc_bloodEffect]]
:[[BIS_fnc_damagePulsing]]
:[[BIS_fnc_fatigueEffect]]
:[[BIS_fnc_indicateBleeding]]
:[[BIS_fnc_healing]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Geometry|Geometry]]==
'''Description.'''
;e.g.
:[[BIS_fnc_dirTo]]
:[[BIS_fnc_distance2D]]
:[[BIS_fnc_inAngleSector]]
:[[BIS_fnc_isInsideArea]]
:[[BIS_fnc_relativeDirTo]]
:[[BIS_fnc_relPos]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: GroupModifiers|GroupModifiers]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleCombatGetIn]]
:[[BIS_fnc_moduleGroupID]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: GUI|GUI]]==
'''Description.'''
;e.g.
:[[BIS_fnc_3Dcredits]]
:[[BIS_fnc_credits]]
:[[BIS_fnc_GUIeditor]]
:[[BIS_fnc_typeText]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Helicopters|Helicopters]]==
'''Description.'''
;e.g.
:[[BIS_fnc_helicopterCanFly]]
:[[BIS_fnc_helicopterDamage]]
:[[BIS_fnc_helicopterSeat]]
:[[BIS_fnc_helicopterType]]
</div>
 
<!--
<div class="floating-box fnc">
==[[:Category:Function Group: Heliport|Heliport]]==
'''Description.'''
;e.g.
:None
</div>
-->
<div class="floating-box fnc">
==[[:Category:Function Group: Hints|Hints]]==
'''Description.'''
;e.g.
:[[BIS_fnc_advHint]]
:[[BIS_fnc_advHintArg]]
:[[BIS_fnc_advHintCall]]
:[[BIS_fnc_advHintCredits]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Intel|Intel]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleCreateDiaryRecord]]
:[[BIS_fnc_moduleDiary]]
:[[BIS_fnc_moduleHQ]]
:[[BIS_fnc_moduleTaskCreate]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Inventory|Inventory]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addWeapon]]
:[[BIS_fnc_baseWeapon]]
:[[BIS_fnc_deleteInventory]]
:[[BIS_fnc_invAdd]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: LiveFeed|LiveFeed]]==
'''Description.'''
;e.g.
:[[BIS_fnc_liveFeedModuleEffects]]
:[[BIS_fnc_liveFeedModuleInit]]
:[[BIS_fnc_liveFeedModuleSetSource]]
:[[BIS_fnc_liveFeedModuleSetTarget]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Map|Map]]==
'''Description.'''
;e.g.
:[[BIS_fnc_drawAO]]
:[[BIS_fnc_mapSize]]
:[[BIS_fnc_markerToTrigger]]
:[[BIS_fnc_markWaypoints]]
:[[BIS_fnc_randomPosTrigger]]
:[[BIS_fnc_worldArea]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Mines|Mines]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleMine]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Misc|Misc]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addStackedEventHandler]]
:[[BIS_fnc_buildingPositions]]
:[[BIS_fnc_listPlayers]]
:[[BIS_fnc_posToGrid]]
:[[BIS_fnc_runLater]]
:[[BIS_fnc_traceBullets]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Missions|Missions]]==
'''Description.'''
;e.g.
:[[BIS_fnc_basicTask]]
:[[BIS_fnc_forceEnd]]
:[[BIS_fnc_missionHandlers]]
:[[BIS_fnc_missionTasks]]
:[[BIS_fnc_singleMissionConfig]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: MissionTypes|MissionTypes]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleMPTypeDefense]]
:[[BIS_fnc_moduleMPTypeGameMaster]]
:[[BIS_fnc_moduleMPTypeSectorControl]]
:[[BIS_fnc_moduleMPTypeSeize]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: ModuleFiringDrills|ModuleFiringDrills]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleFDCPClear]]
:[[BIS_fnc_moduleFDCPIn]]
:[[BIS_fnc_moduleFDCPOut]]
:[[BIS_fnc_moduleFiringDrill]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Modules|Modules]]==
'''Description.'''
;e.g.
:[[BIS_fnc_initModules]]
:[[BIS_fnc_moduleExecute]]
:[[BIS_fnc_moduleModules]]
:[[BIS_fnc_moduleTriggers]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: ModuleTimeTrials|ModuleTimeTrials]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleTimeTrial]]
:[[BIS_fnc_moduleTTCPIn]]
:[[BIS_fnc_moduleTTCPOut]]
:[[BIS_fnc_moduleTTCPTrigger]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: MP|Multiplayer]]==
'''Description.'''
;e.g.
:[[BIS_fnc_call]]
:[[BIS_fnc_execVM]]
:[[BIS_fnc_MP]]
:[[BIS_fnc_MPexec]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Multiplayer|Multiplayer]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleBleedTickets]]
:[[BIS_fnc_moduleCountdown]]
:[[BIS_fnc_moduleRespawnTickets]]
:[[BIS_fnc_moduleSector]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Numbers|Numbers]]==
'''Description.'''
;e.g.
:[[BIS_fnc_countdown]]
:[[BIS_fnc_cutDecimals]]
:[[BIS_fnc_greatestNum]]
:[[BIS_fnc_randomNum]]
:[[BIS_fnc_roundNum]]
:[[BIS_fnc_sortNum]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Objectives|Objectives]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleObjective]]
:[[BIS_fnc_moduleObjectiveFind]]
:[[BIS_fnc_moduleObjectiveSector]]
:[[BIS_fnc_moduleObjectiveTarget]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: ObjectModifiers|ObjectModifiers]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleAI]]
:[[BIS_fnc_moduleDoorOpen]]
:[[BIS_fnc_moduleMode]]
:[[BIS_fnc_moduleShowHide]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Objects|Objects]]==
'''Description.'''
;e.g.
:[[BIS_fnc_boundingBoxDimensions]]
:[[BIS_fnc_boundingCircle]]
:[[BIS_fnc_getTurrets]]
:[[BIS_fnc_objectType]]
:[[BIS_fnc_spawnObjects]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: OO|OO]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addClassOO]]
:[[BIS_fnc_createObjectOO]]
:[[BIS_fnc_validateParametersOO]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Params|Params]]==
'''Description.'''
;e.g.
:[[BIS_fnc_getParamValue]]
:[[BIS_fnc_initParams]]
:[[BIS_fnc_paramCountdown]]
:[[BIS_fnc_paramDaytime]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Radio|Radio]]==
'''Description.'''
;e.g.
:[[BIS_fnc_radioSetChannel]]
:[[BIS_fnc_radioSetPlaylist]]
:[[BIS_fnc_radioSetTrack]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Respawn|Respawn]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addRespawnInventory]]
:[[BIS_fnc_addRespawnPosition]]
:[[BIS_fnc_getRespawnInventories]]
:[[BIS_fnc_respawnSeagull]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Scenes|Scenes]]==
'''Description.'''
;e.g.
:[[BIS_fnc_sceneCheckWeapons]]
:[[BIS_fnc_sceneGetObjects]]
:[[BIS_fnc_sceneSetBehaviour]]
:[[BIS_fnc_sceneSetObjects]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Sides|Sides]]==
'''Description.'''
;e.g.
:[[BIS_fnc_areFriendly]]
:[[BIS_fnc_enemySides]]
:[[BIS_fnc_friendlySides]]
:[[BIS_fnc_sideName]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Sites|Sites]]==
'''Description.'''
;e.g.
:[[BIS_fnc_animalSiteSpawn]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Skirmish|Skirmish]]==
'''Description.'''
;e.g.
:[[BIS_fnc_skirmishTrigger]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Spawning|Spawning]]==
'''Description.'''
;e.g.
:[[BIS_fnc_ObjectsGrabber]]
:[[BIS_fnc_ObjectsMapper]]
:[[BIS_fnc_prepareAO]]
:[[BIS_fnc_selectCrew]]
:[[BIS_fnc_spawnCrew]]
:[[BIS_fnc_spawnVehicle]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Strategic|Strategic]]==
'''Description.'''
;e.g.
:[[BIS_fnc_getUnitInsignia]]
:[[BIS_fnc_ORBATAnimate]]
:[[BIS_fnc_ORBATOpen]]
:[[BIS_fnc_ORBATTooltip]]
:[[BIS_fnc_setUnitInsignia]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: StrategicMap|StrategicMap]]==
'''Description.'''
;e.g.
:[[BIS_fnc_moduleStrategicMapImage]]
:[[BIS_fnc_moduleStrategicMapInit]]
:[[BIS_fnc_moduleStrategicMapMission]]
:[[BIS_fnc_moduleStrategicMapOpen]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Strings|Strings]]==
'''Description.'''
;e.g.
:[[BIS_fnc_alignTabs]]
:[[BIS_fnc_filterString]]
:[[BIS_fnc_inString]]
:[[BIS_fnc_phoneticalWord]]
:[[BIS_fnc_splitString]]
:[[BIS_fnc_trimString]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Supports|Supports]]==
'''Description.'''
;e.g.
:[[BIS_fnc_addSupportLink]]
:[[BIS_fnc_changeSupportRadioChannel]]
:[[BIS_fnc_limitSupport]]
:[[BIS_fnc_removeSupportLink]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Systems|Systems]]==
'''Description.'''
;e.g.
:[[BIS_fnc_RespawnManager]]
:[[BIS_fnc_respect]]
:[[BIS_fnc_supplydrop]]
:[[BIS_fnc_supplydropService]]
:[[BIS_fnc_transportService]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Tasks|Tasks]]==
'''Description.'''
;e.g.
:[[BIS_fnc_deleteTask]]
:[[BIS_fnc_setTask]]
:[[BIS_fnc_taskCreate]]
:[[BIS_fnc_taskState]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Variables|Variables]]==
'''Description.'''
;e.g.
:[[BIS_fnc_areEqual]]
:[[BIS_fnc_getServerVariable]]
:[[BIS_fnc_loadFunctions]]
:[[BIS_fnc_setServerVariable]]
:[[BIS_fnc_swapVars]]
:[[BIS_fnc_variableSpaceAdd]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Vectors|Vectors]]==
'''Description.'''
;e.g.
:[[BIS_fnc_magnitude]]
:[[BIS_fnc_rotateVector2D]]
:[[BIS_fnc_unitVector]]
:[[BIS_fnc_vectorFromXToY]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Vehicles|Vehicles]]==
'''Description.'''
;e.g.
:[[BIS_fnc_absSpeed]]
:[[BIS_fnc_missileLaunchPositionFix]]
:[[BIS_fnc_vehicleRoles]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: VR|VR]]==
'''Description.'''
;e.g.
:[[BIS_fnc_VRCourseBallistics1]]
:[[BIS_fnc_VRCourseCommandingActions1]]
:[[BIS_fnc_VRCourseCommandingBehaviour1]]
:[[BIS_fnc_VRCourseCommandingMovement1]]
:[[BIS_fnc_VRCourseCommandingVehicles1]]
</div>
 
<div class="floating-box fnc">
==[[:Category:Function Group: Waypoints|Waypoints]]==
'''Description.'''
;e.g.
:[[BIS_fnc_scriptedWaypointType]]
:[[BIS_fnc_wpFastRope]]
:[[BIS_fnc_wpLand]]
:[[BIS_fnc_wpPatrol]]
:[[BIS_fnc_wpSuppress]]
</div>
 
__NOTOC__
__NOEDITSECTION__
 
[[Category:Functions]]

Revision as of 12:02, 3 October 2020