ctrlSetText: Difference between revisions

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[[Category:Scripting Commands|CTRLSETTEXT]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|CTRLSETTEXT]]
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[[Category:Scripting Commands ArmA|CTRLSETTEXT]]


| ofpr |= Game name


<h2 style="color:#000066"> '''ctrlSetText ''[idc, text]'''''</h2>
|1.5|= Game version


|arg= local |= Arguments in MP


'''Operand types:'''
|eff= local |= Effects in MP
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'''[idc, text]:''' [[Array]]
| Set the text of a control of the currently active user dialog. This command can be used for static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. Read [[Dialog Control]] for more information about user dialogs and controls. |= Description
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'''Type of returned value:'''
| '''ctrlSetText''' [idc, text] |= Syntax


[[Nothing]]
|p1= idc: [[Integer]] - control ID |= Parameter 1


'''Compatibility:'''
|p2= text: [[String]] - text or image path, depending on the control type |= Parameter 2


Added in version '''1.50'''
| [[Nothing]] |= Return value
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|x1= ctrlSetText [100, "Hello world"] |= Example 1
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'''Description:'''
| [[ctrlText]] |= See also


Set '''text''' will be shown in control with id '''idc''' of topmost user [[dialog]].
}}


Can be used for static texts, buttons, edit lines and active texts.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
</dl>


'''Example:'''
<h3 style="display:none">Bottom Section</h3>


'''ctrlSetText''' [100, "Hello world"]
[[Category:Scripting Commands|CTRLSETTEXT]]
[[Category:Scripting Commands OFP 1.96|CTRLSETTEXT]]
[[Category:Scripting Commands ArmA|CTRLSETTEXT]]

Revision as of 23:31, 1 August 2006

Hover & click on the images for description

Description

Description:
Set the text of a control of the currently active user dialog. This command can be used for static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. Read Dialog Control for more information about user dialogs and controls.
Groups:
Uncategorised

Syntax

Syntax:
ctrlSetText [idc, text]
Parameters:
idc: Integer - control ID
text: String - text or image path, depending on the control type
Return Value:
Nothing

Examples

Example 1:
ctrlSetText [100, "Hello world"]

Additional Information

See also:
ctrlText

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section