BIS fnc CPWaitUntil: Difference between revisions
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| Function waits until condition becomes true. Condition is checked with given interval. |Description= | | Function waits until condition becomes true. Condition is checked with given interval. |Description= | ||
|[condition, interval] | |[condition, interval] spawn [[BIS_fnc_CPWaitUntil]]|Syntax= | ||
|p1= condition: [[Code]] - (Optional, default {[[true]]}) Condition to be checked |Parameter 1= | |p1= condition: [[Code]] - (Optional, default {[[true]]}) Condition to be checked |Parameter 1= |
Revision as of 09:58, 18 October 2020
Description
- Description:
- Function waits until condition becomes true. Condition is checked with given interval.
- Execution:
- spawn
- Groups:
- CombatPatrolProgram Flow
Syntax
- Syntax:
- [condition, interval] spawn BIS_fnc_CPWaitUntil
- Parameters:
- condition: Code - (Optional, default {true}) Condition to be checked
- interval: Number - (Optional, default 0.5) Interval in which the condition will be checked
- Return Value:
- Nothing
Examples
- Example 1:
[not alive player, 2] spawn BIS_fnc_CPWaitUntil;
Additional Information
- See also:
- waitUntil
Notes
-
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