stop: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofp |= Game name | |||
|1.00|= Game version | |||
____________________________________________________________________________________________ | |||
| Stop AI unit. This function is obsolete. Use [[disableAI]] to get better control of stopping unit. |= Description | |||
____________________________________________________________________________________________ | |||
''' | | unit '''stop''' stop |= Syntax | ||
|p1= unit: [[Object]] |= Parameter 1 | |||
|p2= stop: [[Boolean]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | |||
|x1= <pre>loon1 stop [[true]]</pre> |= Example 1 | |||
____________________________________________________________________________________________ | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
< | <!-- Note Section END --> | ||
</ | </dl> | ||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|STOP]] | |||
[[Category:Scripting Commands OFP 1.96|STOP]] | |||
[[Category:Scripting Commands OFP 1.46|STOP]] | |||
[[Category:Scripting Commands ArmA|STOP]] | |||
Revision as of 23:53, 1 August 2006
Description
- Description:
- Stop AI unit. This function is obsolete. Use disableAI to get better control of stopping unit.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
loon1 stop [[true]]
Additional Information
- See also:
- See also needed
Notes
-
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Only post proven facts here! Add Note