stop: Difference between revisions

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[[Category:Scripting Commands|STOP]]
{{Command|= Comments
[[Category:Scripting Commands OFP 1.96|STOP]]
____________________________________________________________________________________________
[[Category:Scripting Commands OFP 1.46|STOP]]
[[Category:Scripting Commands ArmA|STOP]]


| ofp |= Game name


<h2 style="color:#000066">'''''unit'' stop ''stop'''''</h2>
|1.00|= Game version
____________________________________________________________________________________________


| Stop AI unit. This function is obsolete.  Use [[disableAI]] to get better control of stopping unit. |= Description
____________________________________________________________________________________________


'''Operand types:'''
| unit '''stop''' stop |= Syntax


'''unit:''' [[Object]]
|p1= unit: [[Object]] |= Parameter 1


'''stop:''' [[Boolean]]
|p2= stop: [[Boolean]] |= Parameter 2


'''Type of returned value:'''
| [[Nothing]] |= Return value
____________________________________________________________________________________________
 
|x1= <pre>loon1 stop [[true]]</pre> |= Example 1
____________________________________________________________________________________________


[[Nothing]]
|  |= See also


'''Description:'''
}}


Stop AI unit.
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->


<span style="color:red">This function is obsolete.
<!-- Note Section END -->
</span>
</dl>


Use [[disableAI]] to get better control of stopping unit.
<h3 style="display:none">Bottom Section</h3>
 
[[Category:Scripting Commands|STOP]]
 
[[Category:Scripting Commands OFP 1.96|STOP]]
'''Example:'''
[[Category:Scripting Commands OFP 1.46|STOP]]
 
[[Category:Scripting Commands ArmA|STOP]]
loon1 '''stop''' [[true]]

Revision as of 23:53, 1 August 2006

Hover & click on the images for description

Description

Description:
Stop AI unit. This function is obsolete. Use disableAI to get better control of stopping unit.
Groups:
Uncategorised

Syntax

Syntax:
unit stop stop
Parameters:
unit: Object
stop: Boolean
Return Value:
Nothing

Examples

Example 1:
loon1 stop [[true]]

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section