playMove: Difference between revisions
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{{Command|= Comments | |||
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| ofp |= Game name | |||
|1.00|= Game version | |||
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| When used on person, smooth transition to given move will be done. |= Description | |||
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''' | | soldier '''playMove''' moveName |= Syntax | ||
|p1= soldier: [[Object]] |= Parameter 1 | |||
|p2= moveName: [[String]] |= Parameter 2 | |||
| [[Nothing]] |= Return value | |||
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|x1= <pre>soldierOne playMove "Stand" | |||
Comments For an immediate transition use [[switchMove]]. This command must be executed after mission start. If you place it into init.sqs or in the Init field of some unit, it will not work. Just add a little delay (~0.001) and then place the command.</pre> |= Example 1 | |||
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| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style="display:none">Bottom Section</h3> | |||
[[Category:Scripting Commands|PLAYMOVE]] | |||
[[Category:Scripting Commands OFP 1.96|PLAYMOVE]] | |||
[[Category:Scripting Commands OFP 1.46|PLAYMOVE]] | |||
[[Category:Scripting Commands ArmA|PLAYMOVE]] | |||
Revision as of 23:59, 1 August 2006
Description
- Description:
- When used on person, smooth transition to given move will be done.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
soldierOne playMove "Stand" Comments For an immediate transition use [[switchMove]]. This command must be executed after mission start. If you place it into init.sqs or in the Init field of some unit, it will not work. Just add a little delay (~0.001) and then place the command.
Additional Information
- See also:
- See also needed
Notes
-
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