lightIsOn: Difference between revisions

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| Check if lampost is on (shining). Possible values are:  
| Check if lampost is on (shining). Possible values are:  
Examples: lightIsOn [[nearestObject]] [[[player]], "StreetLamp"] != "OFF" _it = lightIsOn [[object]] 159582 |= Description
* '''"ON"'''
* '''"OFF"'''
* '''"AUTO"''' (auto is only on during the night).
|= Description
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| [[String]] |= Return value
| [[String]] |= Return value
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|x1= <pre>lightIsOn [[nearestObject]] [[[player]], "StreetLamp"] != "OFF" _it = lightIsOn [[object]] 159582</pre> |=
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Revision as of 01:15, 2 August 2006

Hover & click on the images for description

Description

Description:
Check if lampost is on (shining). Possible values are:
  • "ON"
  • "OFF"
  • "AUTO" (auto is only on during the night).
Groups:
Uncategorised

Syntax

Syntax:
lightIsOn
Parameters:
lamppost: Object
Return Value:
String

Examples

Example 1:
lightIsOn [[nearestObject]] [[[player]], "StreetLamp"] != "OFF" _it = lightIsOn [[object]] 159582

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Old Notes (temporary):

Use switchLight to turn lamposts on and off.