P3D Lod Proxies: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[[Cc]ategory:ArmA:[ _]?([^|]+)\]\]" to "{{GameCategory|arma1|$1}}") |
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[[Category:BIS_File_Formats]] | [[Category:BIS_File_Formats]] | ||
{{GameCategory|arma1| File Formats}} |
Revision as of 14:36, 6 January 2021
LodProxy
struct { Asciiz P3dProxyName; //"\ca\a10\agm65" (.p3d is implied) <<note the leading filename backslash TransformMatrix Transform; //see Generic FileFormat Data Types ulong ProxySequenceId; // ulong NamedSelectionIndex; //see P3D Named Selections //////// ARMA ONLY (ODOLV4x) /////// long BoneIndex; ulong SectionIndex; //see P3D_Lod_Sections }
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