closeDialog: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?]]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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Revision as of 05:44, 8 January 2021
Description
- Description:
- Close the currently active user dialog with exit code. Most common exit codes are:
#define IDC_OK 1 //emulate "Ok" button
#define IDC_CANCEL 2 //emulate "Cancel" button
- Groups:
- GUI Control
Syntax
Examples
- Example 1:
closeDialog 2;
- Example 2:
#define IDC_CANCEL 2 closeDialog IDC_CANCEL;
Additional Information
- See also:
- createDialogdialogcloseDisplay
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- ArmA: Armed Assault: Scripting Commands
- Scripting Commands Arma 2
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands