leaderboardDeInit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\[\[[Cc]ategory:[ _]?Arma[ _]3:[ _]([^|]*)[ _]?\|.*\]\]" to "{{GameCategory|arma3|$1}}")
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
Line 73: Line 73:
<!-- Appropriate categories go here -->
<!-- Appropriate categories go here -->
{{GameCategory|arma3|New_Scripting_Commands_List}}
{{GameCategory|arma3|New_Scripting_Commands_List}}
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_LeaderBoards|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_LeaderBoards|{{uc:{{PAGENAME}}}}]]

Revision as of 15:31, 8 January 2021

Hover & click on the images for description

Description

Description:
Deletes internal class for the leaderboard with given name. Returns true if the board has been found and deinitialized.
Groups:
LeaderBoards

Syntax

Syntax:
leaderboardDeInit boardName
Parameters:
boardName: String
Return Value:
Boolean

Examples

Example 1:
leaderboardDeInit "TT01"

Additional Information

See also:
leaderboardGetRowsleaderboardInitleaderboardRequestRowsFriendsleaderboardRequestRowsGloballeaderboardRequestRowsGlobalAroundUserleaderboardsRequestUploadScoreleaderboardsRequestUploadScoreKeepBestleaderboardState

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Bottom Section