ctrlSetText: Difference between revisions
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Revision as of 16:59, 8 January 2021
Description
- Description:
- Set the text of a control of the currently active user dialog or display. This command can be used for: static texts, buttons, edit lines and active texts as well as for images, where you can use it to set the image path. Read Arma: GUI Configuration for more information about user dialogs and controls.
- Groups:
- GUI Control
Syntax
- Syntax:
- ctrlSetText [idc, text]
- Parameters:
- [idc, text]: Array
- idc: Number - control ID
- text: String - text or image path, depending on the control type
- Return Value:
- Nothing
Alternative Syntax
- Syntax:
- control ctrlSetText text
- Parameters:
- control: Control
- text: String
- Return Value:
- Nothing
Examples
- Example 1:
ctrlSetText [100, "Hello world"]; // for Dialogs
- Example 2:
_control ctrlSetText "Hello world."; // for Displays
Additional Information
- See also:
- ctrlText ctrlTextSelection ctrlSetTextSelection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.5
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: GUI Control
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands