addCuratorEditingArea: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)]]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 21:56, 12 January 2021
Description
- Description:
- Adds or changes curator edit area (depends on if ID is already used).
- Groups:
- Curator
Syntax
- Syntax:
- curatorObj addCuratorEditingArea [editAreaID,position,radius]
- Parameters:
- [editAreaID,position,radius]: Array
- curatorObj: Object - Curator module.
- editAreaID: Number
- position: Position
- radius: Number
- Return Value:
- Nothing
Examples
- Example 1:
myCurator addCuratorEditingArea [4, position player, 1000];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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