isEqualTypeAny: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
{{GameCategory|arma3| | {{GameCategory|arma3|New Scripting Commands}} | ||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} |
Revision as of 23:01, 12 January 2021
Description
- Description:
- Compares type of given value to every type in the given array and if match is found, true is returned.
- Groups:
- Variables
Syntax
Examples
- Example 1:
_var = [1,2,3]; _var isEqualTypeAny [0,"",objNull]; //false _var isEqualTypeAny [0,"",objNull,[]]; //true
Additional Information
Notes
-
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