add3DENEventHandler: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Eden Editor |GROUP1= | |gr1= Eden Editor |GROUP1= | ||
|gr2= Event Handlers |GROUP2= | |gr2= Event Handlers |GROUP2= | ||
| Add code to be run when a [[Eden Editor]] event is triggered. | | Add code to be run when a [[Eden Editor]] event is triggered. | ||
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See the list of all [[Arma_3:_Event_Handlers:_Eden_Editor|Eden Editor Event Handlers]]. | See the list of all [[Arma_3:_Event_Handlers:_Eden_Editor|Eden Editor Event Handlers]]. | ||
|DESCRIPTION= | |DESCRIPTION= | ||
| '''add3DENEventHandler''' [type,code]|SYNTAX= | | '''add3DENEventHandler''' [type,code]|SYNTAX= | ||
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|x1= <code>eh = [[add3DENEventHandler]] ["onUndo",{[[systemChat]] "Zip..."}];</code>|EXAMPLE1= | |x1= <code>eh = [[add3DENEventHandler]] ["onUndo",{[[systemChat]] "Zip..."}];</code>|EXAMPLE1= | ||
| | | | ||
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|SEEALSO= | |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:09, 17 January 2021
Description
- Description:
- Add code to be run when a Eden Editor event is triggered.
See the list of all Eden Editor Event Handlers. - Groups:
- Eden EditorEvent Handlers
Syntax
Examples
- Example 1:
eh = add3DENEventHandler ["onUndo",{systemChat "Zip..."}];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes